Vishal
Jangid
Unity Game Developer & Full-Stack Engineer
I build playable games with complex mechanics in Unity and ship full-stack web apps with React & Node. I hold an M.Eng in Computer Engineering and have published peer-reviewed research in VR & computer vision.
Bangkok · THEngineer by training, game-maker at heart.

Hi, I’m Vishal — a Unity Game Developer and full-stack engineer. I build playable games with complex mechanics and ship production web apps end to end. My core stack is C#, Unity, React, and Node.js, and I’ve published three peer-reviewed papers across VR and computer vision. Outside of code, I train kickboxing and am always up for a game of 8-ball pool.
M.Eng
Computer Engineering
6
Engineering domains
3
Peer-reviewed papers
Things I’ve built.
Games, full-stack products, and ML experiments — grouped by craft.
PackageImageSwift
Simplifies the process of loading and downloading images in Unity projects.
316+ downloads · Unity Asset Store

Opposites
A unique cooperative puzzle platformer that will test your coordination
Ranked #43 / 312 · 1-BIT Game Jam

Traffic Tango
Top-down traffic control game where players must manage the flow of vehicles at busy intersections.

Roller Fill
Guide your ball through colorful puzzles, filling paths with vibrant hues to progress.

Drop the Box
Tapping the screen initiates the box-drop action, providing a seamless and enjoyable gaming experience.

VR Visualization of a Thai Historic temple
Visualization of the Thai temple in Oculus Go VR using Unity Game Engine.
What I bring to a team.
AI/LLM and full-stack engineering, backed by DevOps and technical leadership.
AI / LLM Engineering
- LLM prompt engineeringGenAI
- RAG / vector storeRetrieval
- Document embeddingsRetrieval
- Batch & local LLM inferenceInference
- AI PDF report generationApplied
- WAF / IPS log analysisSecurity AI
- Image detectionComputer Vision
- Byteplus ModelArk · DeepSeek v3Platforms
Unity & Real-Time 3D
- Multiplayer networking (Mirror)Netcode
- Interest management & netcode optimizationPerformance
- Real-time chat systemsReal-Time
- Scalable architecture & design patternsArchitecture
- 3D asset & build-size optimizationOptimization
- Holographic / immersive 3D appsInteractive 3D
- SDK development (Unity + CMake)SDK
- iOS / macOS builds, signing & notarizationRelease
- NFT / Web3 3D toolingWeb3
Backend & Architecture
- REST API design & async integrationAPI
- Microservice architectureArchitecture
- RabbitMQ / message queuesMessaging
- Queue-based sync jobsAsync
- Redis cachePerformance
- RBAC / ABACAccess Control
- Database & ER schema designData
DevOps & Cloud
- AWS (ECS, EC2, Lightsail)Cloud
- DockerContainers
- CI/CD (Bitbucket Pipelines)Delivery
- Cloud cost & resource optimizationCost
- Monorepo & multi-service infraInfra
- Staging & production deploysMulti-env
- Server migration & domain configOps
Video & Streaming
- VOD streaming pipelinesStreaming
- Multi-bitrate / ABRStreaming
- Trim, merge & thumbnail pipelineProcessing
- CDN & object storage (TOS)Delivery
- Ad integration (AdX)Monetization
- Subtitle managementMedia
- Brightcove player & tuningPlayback
Frontend, Mobile & TV
- React.js / Next.jsWeb
- React Native & FlutterMobile
- TypeScriptLanguage
- Webview integrationMobile
- Smart TV apps (LG / Samsung)TV
- App Store / TestFlight publishingRelease
- GA4 analytics eventsAnalytics
External Integrations
Leadership & Delivery
- Technical leadership on production teams
- Sprint planning & task assignment
- Code review & mentoring juniors / interns
- System architecture, workflow & ER diagrams
- Man-day & infra cost estimation
- JIRA setup, grooming & PRD review
- Stakeholder & customer communication
- Requirement gathering & technical documentation
- Token usage monitoring & cost optimisation
- Cross-cultural team collaboration
Where I’ve studied & worked.
My education, experience, and other projects.
- 2021 — 2025·Rangsit, Thailand
Master of Engineering — Computer Engineering
Thammasat University, Faculty of Engineering
- GPA 3.9
- Research in VR & 3D visualization for heritage and structural inspection
Published during this time
- 2021Fishtank Sandbox — ACM VRST
- 2023Dam inspection (CNN-FCN) — SHM
- 2025Heritage Fish Tank VR — GEOMATE Journal
- 2015 — 2019·Pilani, India
Bachelor of Technology — Computer Science
BK Birla Institute of Engineering & Technology
Published work.
Peer-reviewed research across virtual reality, heritage inspection, and computer vision.
Inspection of Historical Monument Using Fish Tank Virtual Reality: A Case Study of Wat Si Phichit Kirati Kanlayaram, Sukhothai, Thailand
International Journal of GEOMATE · Vol. 29, No. 132, pp. 158–171 · August 2025
Enhancing Dam Inspection with Pixel-Level CNN-FCN Approach Via 3D Texture Mapping
DEStech Transactions — Structural Health Monitoring (SHM 2023) · 2023
Fishtank Sandbox: A Software Framework for Collaborative Usability Testing of Fish Tank Virtual Reality Interaction Techniques
Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology · December 2021
Let’s build something worth playing.
Open to roles and collaborations — drop a line and I’ll get back to you.
